![]() ![]() The proper way for merging would be this: extract obb (if present), png (if present) and iguf in separate folders. Again, if specific build crashes on any asset, you simply don't have all required files for this asset yet, considering that you've extracted all archives properly. Note that the game is downloading assets packs on demand, which means that even if you'll get base png/obb and additional packs on first launch, it will not be the whole game. Tested on latest version from playmarket. You need to extract assets from "azure" format first with the help of quickbms and Bigchillghost's scripts from this topic. ![]() For meshes and animations get specific umodel build from this topic. Only textures and materials are supported by official umodel. Game: Epic War: Thrones / Grand Plan / 鸿图之下 ( official site / playmarket)
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